2011-2013 _ Mars : Warlogs

2011-current position; I am lead background artist on this project. Originaly i was supposed to work on every aspect of the art production, but truth is: on this kind of ambitious project, we had to split the responsabilities.  I led the background and FX team, and created background assets, most of the level building and lightning/postprocess. Occasionally certain armor, FXs and weapon assets too.

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